Crafting Planets in VRAGE3

0,00 

Join me for a talk on “Crafting Planets in VRAGE3”, where I’ll explore the cutting-edge techniques behind building stunning planetary landscapes in Keen Software House’s VRAGE3 engine — the tech powering the hit game Space Engineers 2!

Physically Based Rendering for Beginners!

990,00 

Dive into the exciting world of Physically Based Rendering (PBR) and learn essential PBR workflows breathing life into your 3D models inside of the magnificent Marmoset Toolbag – industry standard for Realtime Rendering and Look Dev software!