I’m a seasoned Graphic Designer, 3D Artist and Lecturer with over 20 years of turning Ideas into Visuals for Brands, Film, Television and Games. My experience includes work on B2B and B2C campaigns, print, digital and social media brand design work for marketing department of an international mobile operator within Telia Group. I was also art leading environmental and hard-surface modeling departments for Space Engineers and Space Engineers 2 PC games. Throughout my career, I have gained practical experience in creating high-quality visual content for a diverse range of products and clients, which I believe helps a lot in finding solutions and individual approaches in the ever-evolving industry of computer graphics.
As an artist, I strongly believe in the power of Ideas. Great Ideas, in their turn, need great and impactful Visual Representation. That’s exactly what I do. That’s what I see as my main mission.













