Procedural Rocky Mountains in Houdini

Here I was exploring various terrain generation techniques in Houdini which is a great source of inspiration not only for artists but also for coders and design teams. I used Adrien Lambert’s workflow for terrain generation and going to polish as I go further adding trees and bushes. It was rendered inside of Houdini using Redshift.

Client: Keen Software House

Role: Concept Artist, Modeler

3D soft used: Houdini, RedShift

Date: March, 2023