I’m a seasoned 3D Art Lead, Concept Artist and Animator focusing on hard surface modeling, character animation and Environmental Art. Over the course of my career, I have garnered extensive practical experience in creating high-quality visual content across a diverse range of product categories, such as games, films, and commercials.
So if you’re an aspiring artist seeking to enhance your artistic skills and have numerous unanswered questions about game development or 3D/2D graphics in general—perhaps feeling as perplexed and lost as I once did at the beginning of my career in computer graphics—you’ve found the right resource! I will do my utmost to assist you by addressing key questions that could impact your career, offering guidance through masterclasses, and providing valuable advice.